![]() ![]() Robotnik himself flies to the top of the screen, out of reach. ![]() If the player hits the main body of the Egg Mobile, one of the ball pods will detach and expand into an inflatable copy of the Egg Mobile, while Dr. Immediately after this is the best time to attack as the pods briefly orbit the Egg Mobile just around the middle rather than whirling all around it. After this, it will hover in the center and cause its pods to whirl around in very large circles, which the player can avoid if standing to the very side. To begin with, the Egg Mobile descends and moves from left to right along the floor, forcing the player to make difficult jumps over it. These ball pods protect the Egg Mobile, causing damage to the player if struck, and move in complicated patterns. After crossing a huge bottomless pit with forward moving platform and gaining enough rings, the player is ready to face Doctor Robotnik, who arrives to the arena with seven small spheres orbiting his Egg Mobile. Unlike in previous Zones, the player will face Flying Eggman in Metropolis Zone Act 3 in Sonic the Hedgehog 2. ![]() After seven hits and all ball pods gone, he fires lasers from his Egg Mobile. Robotnik in his Egg Mobile has seven floating ball pods, which on each hit will reveal the fake duplicate of the doctor himself. ![]()
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